Good, things are good here. I’ve been doing a lot of traveling around the country, but this is the first time I’ve been so busy that I haven’t had any time to type out my thoughts.
Well, Ive been busy, but it still took me a while to get this up, but it is actually pretty great. Ive been writing a lot lately, and Ive been doing some pretty exciting things like working on the new Arkantia game, Arkantia: The Armageddon Edition. But I cant go into too much detail because I havent even finished the new Arkantia yet, and I havent even started the new Arkantia game yet.
Ive just decided to write something about the future, and Ive been very busy. Ive just been doing something I would like to do for a while, but I haven’t done anything yet to finish the story yet.
So, Ive got three things to say. To start with, Ive been working on the new Arkantia game, which will release in August. Ive worked on it every day for a week straight, and Ive figured out the game rules pretty well. Ive also got some pretty good news. Ive been working on writing a new story for the game, and Ive decided to go with the story that Arkantia: The Armageddon Edition will use.
I feel so bad for Arkantia I thought I had lost it with the other two story ideas. But I think we’ll be okay, as this one has the advantage of being set in the same universe as the other two, so it shouldn’t be too hard to adapt. The game will be open to all Arkantia players. So no one has to wait for a new game to be released to enjoy the new story.
When Arkantia The Armageddon Edition is released, it will be using the Black Ark system, which has been in development for several years. In this system, Arkantia is a separate player-owned corporation. Arkantia has gone through four different iterations, but each one has seen a drastic change in how the game was designed.
The most notable change was the way the game was designed. Prior to Arkantia being released, the game was designed as a game for Arkantia players, and Arkantia’s entire purpose was to be the player’s game. In this version, Arkantia is no longer the player’s game, but the corporation is.
The game was designed as a game for Arkantia players, and Arkantia’s entire purpose was to be the players game. In this version, Arkantia is no longer the players game, but the corporation is.
This being said, there will be some differences between the two versions of Arkantia. For example, Arkantia will be built on a more modular, open-source model, which means that each player will have their own Arkantia. The corporation has stated that they are working on a “more centralized” system, which means that each player will have their own Arkantia.
The corporation has stated that they do not intend to limit or restrict player freedom in any way. In fact, they have stated that they want Arkantia to be a “multi-player game,” which means that no player will be prevented from playing Arkantia with other players. They have also stated that they do not allow “multi-player game-changers,” which means that no player will be prevented from playing Arkantia with other players.