The looting mechanic is a popular feature in many games. It’s so popular, that it’s often put on items that have nothing to do with combat!
For example, some people are wondering if there will be a looting mechanic on Bows in the new Legend of Zelda game.
In this article, we’ll explore how looting works and what you can expect from it when you play Legend of Zelda: Breath of the Wild next year. Loot is an item that has been randomly generated for the player to acquire.
It can be found in chests, on enemies or dropped by a defeated enemy and must be collected before it disappears from the ground.
Loot items are usually of some use to the character who collects them; sometimes they will restore health or mana points (known as “mana” in Legend of Zelda games), increase abilities such as attack power, or unlock new skills.
The loot mechanic was first introduced into RPGs with Ultima IV: Quest of the Avatar when one could find and collect objects useful for exploring dungeons through random drops called “treasures.” This also became known as ‘gold farming’ because players would spend excessive amounts of time trying to get more gold.